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Coffee, Run!

Project Overview

This project was made as part of a team of 8 as part of my course at Abertay University, working to ship a finished game in 4 months.

Gameplay

Customers orders are displayed as part of the hud. You must find beans and place them in the hopper attached to the coffee machine. Once enough beans are in the hopper press the big red button to the right of the machine to brew the coffee. Finally hand the coffee to the customer at the window to get paid!

Role

On this project, I worked on the initial level designs in early development, and also worked as the sound designer and engineer. I created and edited all the games sound effects, music, and implemented this using FMOD in Unreal Engine.

In this satirical scavenger game you will chase down terrified coffee beans to make the perfect brew!

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